Senin, 03 November 2014

Digital Tutors Blend Shape-Based Facial Rigging In Maya 2015

Digital Tutors Blend Shape Based Facial Rigging In Maya 2015


Digital Tutors Blend Shape-Based Facial Rigging In Maya 2015 | 2.57 GB




In this series of Maya tutorials, you’ll learn production-proven facial rigging techniques for animation. We’ll start by building a facial skeleton. We’ll then cover time-saving binding and weight-painting techniques.


From there, we’ll begin setting up control objects and Blend Shapes that will allow animators to produce natural and appealing facial expressions while having fun with the control rig. Along the way we’ll learn how to attach objects to a deforming mesh, we’ll learn how to troubleshoot common issues one might come across during the construction of the rig, and also learn how to script tools using both Python and MEL to improve our efficiency.


By the end of this Maya training, you’ll be equipped with the knowledge you need to set up your own facial rigs.


All Link Download:



http://ift.tt/1zsXAgy


http://ift.tt/1DWBbWL


http://ift.tt/1DWBbWQ


http://ift.tt/1DWBalG


http://ift.tt/1zsXAgC


http://ift.tt/1DWBbWY


http://ift.tt/1DWBalI


http://ift.tt/1zsXAgE


http://ift.tt/1DWBalO


http://ift.tt/1zsXAgI


http://ift.tt/1zsXAgK


http://ift.tt/1DWBcdr



The post Digital Tutors Blend Shape-Based Facial Rigging In Maya 2015 appeared first on Warez AZ.


0 komentar:

Posting Komentar