Creating A Puzzle Game In Unity Volume 1 | 1.82 GB
In this 5 part course, instructor Alan Thorn takes you through the process of building a 3D puzzle game inside of the Unity engine. Here he will cover a range of topics including project creation, level design, lightmapping, skinning, animation state machines, collision detection, and camera creation just to name a few.
Chapter 1 – Introduction 01:24
Chapter 2 – The Game Manager 01:47
Chapter 3 – Singletons 05:04
Chapter 4 – Preparing for Level Switching 02:52
Chapter 5 – Checking for a Win Condition 02:45
Chapter 6 – Loading the Next Level 02:29
Chapter 7 – Real Time Lighting 02:12
Chapter 8 – Using Light Probes 05:33
Chapter 9 – Adding Background Music 02:45
Chapter 10 – Adding a Torch Prop 03:41
Chapter 11 – Starting the Fire Particle System 02:46
Chapter 12 – Refining the Fire Particle System 03:40
Chapter 13 – Completing the Fire Particle System 06:47
Chapter 14 – More Prefabs 03:42
Chapter 15 – Image Effects 05:53
Chapter 16 – Testing Resolutions 03:23
Chapter 17 – Game Settings 03:24
Chapter 18 – Moving Onwards
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